Rob Haines Creative Space

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in game photography

All photos were taken on PS5 in Quality mode with ray-tracing, and post-processed in Affinity Photo. Cinematic angles are the result of looking through the telescope, or crouching in front of a large rock to clip the camera through my character.

A shining shard of golden grace, hovering above a jagged selection of decayed weaponry, the steel encrusted with vines and plant-matter. The room is dimly-lit but ornate, and a pair of priestly statues hold flowers in the background. A ruined church amidst encroaching plant life. An arc of golden light streaks across the broken columns, pointing to a small pile of ashes and a golden shard of grace. A large archway through broken-down ruins. A soldier in red/green livery stands guard beyond the arch, carrying a lit torch despite the daylight. Melina, a one-eyed maiden, takes the gloved hand of a figure in dark confessor's armour, beside a glowing grace. Beyond, a large statue of Queen Marika stands, cruciform against a church wall. A confessor rides her horse along a paved road, overgrown with grasses and wildflowers. The sunset clouds are a burst of amber light, and to the right a minor Erdtree stands tall, glorious in its golden canopy. A landscape of Limgrave at dusk. The clouds are amber fading to night, and to the left a minor Erdtree glows against the dark. A paved road leads horizontally across the scene, and the light of a grace in the foreground illuminates nearby red and yellow wildflowers. A view across autumn treetops to a tall stone tower and a shattered viaduct. The stonework seems to almost reach the lower branches of the vast golden Erdtree which looms over it. A series of concentric paved circles, watched over by worm-like guardians with glowing purple sense organs. Purple light rises from the central dais, and in the background a series of archways in a broken viaduct can be seen. A swamp of blackened trees. In the distance, the gold of a minor Erdtree reaches up to a yellow/blue sky. A grey dragon breathes fire across the scene. The dragon itself is blurred from motion and heat, and its flame is reflected in the swamp water at its feet. An ornate grey treasure chest, lit by candles. The floor and walls are covered in dark roots. A crows-eye view of a broken road, leading through a heavily fortified pass onto a plateau, and then curving towards a large castle on jagged clifftops. A hazy view across a golden landscape, towards a trio of distant golden trees and tall stone towers. Below, the landscape is speckled with stone ruins and yellow-brown treetops. A broken viaduct rises above sunlit cliffs, leading to a tall stone tower. The vast Erdtree shines golden above it all, painting the clouds bright yellow. A girl in a red cowl sits slumped against a barrel, in a broken-down old shack. A brazier is lit on the other side of the room. A paved road, curving up towards a castle. A broken-down stone wall tracks the edge of the road, with occasional lit sconces. Grass and red wildflowers dominate the other side of the wall. A distant view of a wooden shack, surrounded by little red flowers. An arc of golden light leads to a grace within a low fence, and a fire burns within the ruins of the building. A close-up of a burning brazier at dusk, and the grace beyond. An arc of light leads the eye down towards the light sources. A ruined shack at night. The brazier and the grace cast colourful light against the front of the building, and a shock of red flowers glow in the foreground. Ranni the witch, a figure in pale blue clothes and a large floppy wizard's hat, sitting on the rubble of a broken down church at night. In the foreground, small white flowers emerge from low-lying mist, and above, an arc of gold frames the shot. A grace at the entrance to stone-clad catacombs, surrounded by bones and discarded boards. Stairs lead down to a corridor below, lit by bright-white torches. A dark, arched catacomb. The spirit of a man slumps in a tall-backed chair against the stone wall, his form transparent and glowing white. His hands are manacled, and his head is bowed in despair. A two-level catacomb of stone arches, lit by bright white torches in metal fixtures. A statue stands on a promontory with a metal lever beside it. A tomb scattered with bones and lit by a bright white burning torch. Deeper in, tree-roots are intertwined with a mass of dead bodies. A dark cave, lit by a crude bonfire. Bodies of large wolves are scattered around, amidst barrels and bundled wood, and stalactites hang from above. A pair of skeletal female figures, clad in ragged robes and lit by nearby candles. Together, they hold up a staff topped with jangling coins. A black-robed woman with an intense gaze, sitting on a rumpled bed. There's an aged rug at her feet. A portrait of a blacksmith, Hewg, at work. His feet are clawed, his arms and chest emaciated, but he raises his hammer high to strike the sword upon his anvil. A rain-soaked castle entranceway. Debris is scattered across the path, and the corpses of human soldiers lie crumpled against the stonework. A panorama across a burning castle-scape. Bodies hang from gibbets above battered stone arches. In the foreground, beasts stand on their hind legs on a scree slope of rubble. A multi-layered landscape, with a large tree and an accompanying rock in the foreground, a reinforced stone gateway beyond that, and a vast stone castle on a cliff in the distance. A golden tree looms over everything, farther still. A ruined stone building at sunset. The trees are golden, and the sun gleams off tumbledown stairs and shattered arches. A crude campsite in a cave. A fire has been made from broken planks, next to a pair of wooden stools. A grey chest gleams with potential, and the grey cave wall towers overhead. A view through an arched ruin to where sunlight drenches a shallow river, speckled with red and blue wildflowers. To the right, the cliffside is grey and crisp in the sunshine, and in the distance a corpse sits cross-legged on a rock. A pass between grey stone cliffs, beneath jutting gravestones. Coloured flowers grow from the water below, and the trees beyond are rich and golden. A dark castle hallway, lit by torches. A golden arc leaps from a hidden alcove, leading the way onwards, and in the distance, a siege engine is silhouetted against daylight. A dense flock of birds circles in clouded skies above the jagged towers and ramparts of Stormveil Castle. A broken castle gateway. A bright yellow tree stands in place of one of its towers, and a bright shard of grace hovers in the centre of the path. A woman in confessor's robes - her hood drawn back - strides out through a ragged hole in a thick castle wall. Inside, orange light paints the rubble. Beyond, it's daylight, grey stone and greenery, with a hint of golden foliage. A timber framed cellar, stocked with aging barrels. A flaming torch highlights the bodies of two pale-skinned servants, dead on the floor. A view along castle ramparts overgrown with grasses, towards a succession of towers. A separate bastion within the castle walls, with four towers with the same design aesthetic as the main ramparts. The rest of the castle can be seen stretching into the distance beyond. A stone archway in the castle. Daylight shines through, casting an arch-shape against the grey paving slabs inside, and the castle towers can be seen beyond. A grace in a large chamber, strewn with straw. Shields and weaponry are stacked against the walls, and a small wooden door with metal bars can be seen at the back of the room. A construct of grafted limbs stalks across a dark room. Amputated limbs are silhouetted in the foreground, dangling on hooks. A majestic portrait of an armoured man guarded by a white lion, in a dimly-lit castle banqueting hall. Severed limbs dangle on meathooks from the ceiling, and beneath the painting a white wisp of flame rises from a corpse. A dark store-room, filled with wooden shelving and boxes. A lit candlestick reveals a pair of ropes from which animal carcasses and herbs are hung. A broken-down channel in the bowels of a castle, drenched in blue. A grassy slope leads past broken statues, towards a large stone archway. A dilapidated promenade through the castle, between monumental statues of black stone with golden decorations. Grass grows between the paving, and golden trees overhang the way. In the sky above, birds flock in dark silhouettes. A graveyard at the castle's heart. Golden flowers have overrun the paved path to the throneroom, and amidst the graves, a dragon stands impaled on a large spear-like structure.
© Rob Haines, 2025
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